A course syllabus for my book UX 101

I’ve crafted a semester-long course based on my book “UX 101: A Primer on User Experience Design.” This book serves as the backbone of our syllabus, offering both beginners and seasoned designers a structured journey into the world of UX. Curious to learn more? Access the ebook for free here (https://www.josephdickerson.com/wp-content/uploads/2014/04/UX101_2nd_ed_o.pdf) and feel free to use this syllabus as a starting point to set up your course.

Course Title: Introduction to User Experience Design (UX 101)

Instructor:  [Your Name]

Course Description:

This semester-long course offers an in-depth exploration of user experience design principles and practices. Drawing from Joseph Dickerson’s “UX 101: A Primer on User Experience Design” and supplemented with additional references, students will gain a comprehensive understanding of the history, foundational concepts, and practical applications of UX design.

Course Outline:

1. Introduction to User Experience Design (1 week)

 Description: Introduction to the multifaceted world of UX, its significance, and its role in shaping products and services.

– Definition of User Experience Design

– Importance of UX in modern businesses

– The relationship between products, services, and user experience

– Discussion Topics:

     – How do everyday products reflect UX design?

     – Why is UX crucial for businesses and consumers?

   – Project: Analyze a popular website or app and identify its UX strengths and weaknesses.

   – Additional References: “Don’t Make Me Think” by Steve Krug

2. Getting Started with UX (2 weeks)

Description: A journey through the evolution of UX, its historical milestones, and the terminology that defines it.

   – What is UX?

   – Historical overview of the user experience domain

    – Common terms in UX

   – Behind-the-scenes secrets of UX

– Discussion Topics:

     – How has UX evolved over the decades?

     – What are some common misconceptions about UX?

   – Project: Create a timeline showcasing the evolution of UX design over the years.

   – Additional References: “The Design of Everyday Things” by Don Norman

3. Understanding the User-Centered Design Process (3 weeks)

Description: Delving into the philosophy of user-centered design, its stages, and the role of stakeholders.

  – Stakeholders and their roles

  – Importance of research in UX

   – Different research methods and their applications

– Discussion Topics:

     – Why is user-centered design more effective than other approaches?

     – How do stakeholders influence the UX design process?

   – Project: Conduct a user-centered design workshop, gathering feedback on a prototype.

   – Additional References: “Lean UX” by Jeff Gothelf

4. Analysis and Design in UX (3 weeks)

Description: A deep dive into the analytical side of UX, understanding biases, and the importance of personas in design.

– Understanding bias in design

 – Creation and utilization of personas

– Foundations of design

– Information architecture and interaction design

– Discussion Topics:

     – How do biases impact design decisions?

     – Why are personas an invaluable tool in the UX design process?

   – Project: Develop a detailed persona for a hypothetical product or service.

   – Additional References: “Personas: User Focused Design” by Lene Nielsen

5. Tools and Best Practices in UX Design (2 weeks)

Description: Exploration of the tools that empower UX designers and the best practices that guide design across platforms. Spend at least one day walking through each tool.

– Tools of the trade for UX designers

– Best practices in UI, form, mobile, voice, and gestural interaction design

– Discussion Topics:

     – How do tools like Figma and Sketch enhance the UX design process?

     – What are common pitfalls in UI and mobile design, and how can they be avoided?

   – Project: Design a user interface for a mobile app using a UX design tool of choice.

   – Additional References: “UX for Beginners” by Joel Marsh

6. Testing and Validation in UX (2 weeks)

Description: Emphasis on the iterative nature of UX design, the importance of usability testing, and methodologies to validate design choices. Discuss the various type of usability tests that can be applied.

– Usability testing and its importance

– Facilitating usability tests

– Mobile usability testing

– Discussion Topics:

     – Why is testing a non-negotiable step in UX design?

     – How do real-world user feedback and controlled usability tests differ?

   – Project: Conduct a usability test on a website or app and present findings.

   – Additional References: “Rocket Surgery Made Easy” by Steve Krug

7. Integrating UX into Organizations (1 week)

Description: Strategies to seamlessly incorporate UX principles into organizational structures, and the importance of accessibility.

– Producing design documentation

– Importance of accessibility in design

– Managing a UX team and understanding team dynamics

– Discussion Topics:

     – How can organizations benefit from a dedicated UX team?

     – Why is accessibility a cornerstone of good UX design?

   – Project: Develop a proposal for integrating a UX team into a hypothetical company.

   – Additional References: “A Web for Everyone” by Sarah Horton & Whitney Quesenbery

8. Conclusion and Further Reading (1 week)

Description: A reflective session summarizing the UX design process and guiding students towards further resources to continue their UX journey.

– Wrapping up the UX design process

– Recommended readings and resources for aspiring UX designers

– Discussion Topics:

     – How will UX design evolve in the next decade?

     – What are other resources students can explore to deepen their UX knowledge?

   – Project: Create a portfolio showcasing all the projects undertaken during the course.

   – Additional References: “Interaction Design: Beyond Human-Computer Interaction” by Helen Sharp, Yvonne Rogers & Jenny Preece

Assessment & Grading:

– Class Participation: 20%

– Weekly Assignments & Quizzes: 30%

– Group Project (UX Design for a chosen product/service): 30%

– Final Exam: 20%

Required Textbook:

“UX 101: A Primer on User Experience Design” by Joseph Dickerson

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