First, and most obviously, you need to consider the constraints of both platforms. The primary constraint when you are designing an iPhone app is screen size. You have a smaller "canvas" to work with, and that constraint means that you…
Tag: iPad
Apple, UX Articles
One of a kind.
There’s going to be no shortage of words written about Steve Jobs. I never met him, never knew him. And yet… I have to write something, more words to add to the rest. Because I’m compelled to. Steve Jobs died…