Featured Articles

Seven things your boss needs to know about UX

As someone who has been in the user experience domain for a LOOONG time, I have had lots of conversations with many different executives. And, most of the time, these execs knew how to spell “UX”, but they didn’t know much else about it. There were many misconceptions that needed correcting and while it was sometimes Read More

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Star Trek is broken – here are ideas on how to fix it

Crosspost from http://www.trekmovie.com (and please check out the… interesting comments to this post there.) At last month’s official Star Trek Convention in Las Vegas, I had the privilege to speak about “Treknology”. The experience was great – I was thrilled at the response of my fellow fans to my presentation. What struck me was the response from Read More

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The human adventure is just beginning: How the optimistic future of Star Trek is more likely than we may think

“We are locally optimistic, and globally pessimistic.” That statement is a key point made in the book Abundance: the Future is Better than you think by Pete Diamandis and Steven Kotler. The quote is from one of the many people interviewed in the book, a psychologist who goes on to explain that our brains have Read More

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UX’s Greatest Mysteries, revealed!

I’m a big fan of Penn and Teller, and have been for many years. I saw them live for the first time last month and was blown away at their performance. They were, and are, incredibly entertaining, and if you have never seen them live I strongly recommend it (I also got to meet both Read More

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Tips on how NOT to do a UX design project

I’ve worked on a lot of different projects in my career, and I’ve learned quite a bit. I’ve always said I’d rather learn from someone else’s mistakes instead of my own, but I’ve had ample opportunity to learn from my own missteps as well. I see a lot of UX articles that detail how to Read More

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Lessons in UX: How a high-level design makes everything better

I’ve been in several meetings where the words “high level design” was bandied about by designers and stakeholders. The importance of a high level design… well, it was unquestioned. A high level design was absolutely vital, to ensure the success of the project. Everyone agreed needed one, of course. At one such meeting, a long Read More

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Endings

I’m going home. They say home is where your heart is, and that’s exactly right. My heart is with my family, and they aren’t here. They’re in my house in Dacula, Georgia, just northeast of Atlanta. Me? Well, for the last two and a half years, on and off, I’ve been in Sydney Australia, working. Read More

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Rest in peace, Marilyn Daniel-Ware

Ignorance is definitely bliss. After a lovely, leisurely lunch with some friends today, I grew nostalgic. I thought back to my college days, to when I was doing college radio. I thought about the friends I made when I worked at Jefferson State Community radio, and one in particular: Marilyn Daniel. I hadn’t heard from Read More

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Focus on the outcome, not the tool

I’m fighting with Adobe. Not literally, obviously – I’m not having physical altercations with a multinational corporation. I’m fighting with thier apps, specifically InDesign. And InDesign is winning. The thing is, it shouldn’t be. I’ve used page layout programs for years – one of my first jobs was doing magazine and catalog layouts in Quark Read More

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On pop culture, and drowning in abundance

When is the last time you got legitimately excited about a new movie or TV show? When you had a moment where the idea of seeing the premiere genuinely got your energy level up? If you’re like me, it probably happens a lot less than it used to. My reaction, more often than not, is Read More

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Always be closing.

We are salesmen. All of us. I have worked with colleagues who view people in sales and marketing departments with disdain, and I used to share such sentiments. They’re not creative, they’re just selling something other people did. They just manipulate customers! Then, as I presented designs to stakeholders more and more, I realized that… Read More

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Lessons in design, from Don Draper: You are not the work.

John was sweating. He sat in a stiff plastic chair, waiting to be called in. John shifted in his seat, and tightened his tie. He needed to look his best. Don Draper always looked his best. Just two hours before, John was working on a new design for an ad campaign, and Draper’s secretary had Read More

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Lessons in life, from Phil Hartman: Be the Glue

I’ve always been a big fan of Saturday Night Live. And yes, I know that there is a lot of “uncool”-ness reflected in that statement. The show has gone through many peaks and valleys through the years, but I’m still a fan… primarily because the idea there is still a regularly scheduled live entertainment series, Read More

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The absent corpse: How Hollywood is hiding us from death

UPDATE: In the wake of the Aurora killings at a movie theatre showing The Dark Knight Rises, and with so many opinions being propagated around movie violence and it’s potential influence on what happened, I thought it would be appropriate to repost my thoughts on the subject to my home page… I watched Captain America Read More

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Little Moments: How technology connects us more, not less

Scott Adams, the creator of Dilbert, published a blog posting a while back that claimed that technology was making us more self-involved and narcissistic, that the end result of this self-centeredness would be a culture of sociopaths who are more attached to their devices and their gear than to people. Poppycock. Balderdash. He’s completely wrong. Read More

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Why was the Prisoner in The Village?

Let’s go to the clues in the show, shall we? In the first episode Arrival, the Prisoner (I will call him the Prisoner because that is what his character is named in the scripts) is told by the New Number Two that “I believe you, that it was a matter of conscience.” So what does Read More

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